Basic WebSocket Test
k6 provides a dedicatedk6/ws module for WebSocket testing:
import ws from "k6/ws";
import { check } from "k6";
export default function () {
var url = "ws://echo.websocket.org";
var params = { "tags": { "my_tag": "hello" } };
var response = ws.connect(url, params, function (socket) {
socket.on('open', function open() {
console.log('connected');
socket.send(Date.now());
socket.setInterval(function timeout() {
socket.ping();
console.log("Pinging every 1sec (setInterval test)");
}, 1000);
});
socket.on('ping', function () {
console.log("PING!");
});
socket.on('pong', function () {
console.log("PONG!");
});
socket.on('pong', function () {
// Multiple event handlers on the same event
console.log("OTHER PONG!");
});
socket.on('message', function incoming(data) {
console.log(`Roundtrip time: ${Date.now() - data} ms`);
socket.setTimeout(function timeout() {
socket.send(Date.now());
}, 500);
});
socket.on('close', function close() {
console.log('disconnected');
});
socket.on('error', function (e) {
if (e.error() != "websocket: close sent") {
console.log('An unexpected error occurred: ', e.error());
}
});
socket.setTimeout(function () {
console.log('2 seconds passed, closing the socket');
socket.close();
}, 2000);
});
check(response, { "status is 101": (r) => r && r.status === 101 });
};
WebSocket Event Handlers
The WebSocket socket supports several event handlers:1
Connection events
Handle connection lifecycle:
socket.on('open', function() {
console.log('WebSocket connection established');
socket.send('Hello Server!');
});
socket.on('close', function() {
console.log('WebSocket connection closed');
});
socket.on('error', function(e) {
console.log('WebSocket error:', e.error());
});
2
Message events
Handle incoming messages:
socket.on('message', function(data) {
console.log('Received message:', data);
// Process the message and optionally send a response
socket.send('Acknowledged');
});
3
Ping/Pong events
Handle WebSocket ping/pong frames:
socket.on('ping', function() {
console.log('Received ping from server');
});
socket.on('pong', function() {
console.log('Received pong from server');
});
Timing Functions
k6 WebSockets support timing functions to control message flow:// Send periodic messages
socket.setInterval(function() {
socket.ping();
console.log('Sending periodic ping');
}, 1000); // Every 1 second
// Send a delayed message
socket.setTimeout(function() {
console.log('Delayed action');
socket.send('Delayed message');
}, 5000); // After 5 seconds
// Close connection after specified time
socket.setTimeout(function() {
console.log('Test duration complete, closing connection');
socket.close();
}, 30000); // Close after 30 seconds
Measuring Latency
Measure round-trip time for WebSocket messages:import ws from "k6/ws";
import { check } from "k6";
export default function() {
let url = "ws://echo.websocket.org";
ws.connect(url, function(socket) {
socket.on('open', function() {
// Send timestamp
socket.send(Date.now().toString());
});
socket.on('message', function(data) {
// Calculate roundtrip time
let latency = Date.now() - parseInt(data);
console.log(`Roundtrip time: ${latency} ms`);
// Send next message after delay
socket.setTimeout(function() {
socket.send(Date.now().toString());
}, 500);
});
socket.setTimeout(function() {
socket.close();
}, 10000);
});
}
WebSocket connections remain open during the test iteration, making them ideal for testing real-time applications.